Category
21 debates found.
The arcade cabinet was a public object — strangers gathered around it, competed, jeered, cheered. The console took gaming home. Th...
The tutorial level used to be where you learned to play — now many games assume you've already watched a walkthrough. Greg Kasavin...
For decades, gamer identity was tied to difficulty — you played on hard, you didn't admit otherwise. Now accessibility modes are s...
Gaming journalists who ask hard questions are increasingly finding themselves uninvited to preview events — and the industry's shr...
PAGE EXCERPT Games made by single developers in bedrooms are now outselling AAA studios with hundred-million-dollar budgets. Tina...
Are Battle Passes Reshaping Our Relationship With Gaming?PAGE EXCERPTBattle passes promised structure and rewards — but somewhere...
Orchestras are selling out arenas performing Final Fantasy and Zelda scores — and the crowds are going wild. Hiroshi Yoshimura, An...
Game mods gave us Counter-Strike, DayZ, and entire new genres — yet the industry keeps shutting modders down. Dr. Greg Lastowka, J...
Speedrunning strips a game down to its bones — no cutscenes, no lore, no hand-holding. Just a player, a timer, and the question of...